Council of the Marble Star ®
Rada Mramorové hvězdy
- Managing productivity in uncertainty
- Consistency and swift decisionmaking ability
- Revealing participants' hidden depths, orientation in an unfamiliar context
- Probing conduct towards others
- Ability to give and take feedback
- Seeking and using available information to enhance own performance
- Creating a vision and a goal clear to others
“The Council of the Marble Star” takes the participants to Camelot castle during king Arthur's reign, where they are to decide upon their “Elders” – members of the Council of the Marble Star.
The emissaries of 12 villages present their Elite members for selection through the Order of Excelleron trial, which they must undergo, and the winner gains the right to sit at the Council table. The village champions compete, negotiate, sell and buy but also exchange information and help each other. The final assessment considers not only their trading results, but also their ethical conduct and fair-play. This last criterion is rated by the participants themselves.
The strategy game combines and pits the ability to deliver and be productive against the building of sound relationships – balancing the worlds of commerce and good interpersonal relations.
The participants divide up into 12 teams, representing individual Clans, meeting up, as tradition demands, to elect their leading Elder.
Each of the Clans has a given number of Tragles, Discs, Cubits, Ycelites, Gemeralds and Rozacrons, which are traded commodities. Moreover each of the Clans is privy to certain kinds of information, which turn out to be crucial for other Clans, and indeed determine commodity prices during different stages.
The Programme lays down the minimum of rules, giving participants absolute freedom in their approach and treatment of rival Clans.
The participants get into paradoxical situations, where sharing information might (adversely) impact their performance, while not sharing will influence their relationships with others. Finding the right balance is the key to success.
At the end of the negotiation and trading period the number of credits obtained by the respective Clans is assessed, and at the same time the Schuma test is undertaken, scoring relations between the Clans. Every participant evaluates all the Clans with a YES/NO scale of responses to questions of approach, openness, fairness, communicativeness and willingness to cooperate.
During the assessment the results of credits obtained are made public (a certain minimum amount being needed to be electable as an Elder) and also the Schuma test results, where the percentage of “YES” responses is also a criterion for election as Elder.
Should none of the teams reach the necessary minimum levels, no Elder is elected.
During the assessment we can precisely quantify the effectiveness of group communication and cooperation.